How to Install and Run Roblox on Your Meta Quest 2 with Oculus Link
How bout you guys try APKpure because it works for me but it acts like a tablet just to let you guys know by the way Iam trying to make my roblox as a pc but I cant find nothing [this is a school chromebook].
I have tried every website to get to roblox I give up all of these are the same thing. settings then google play bla bla bla IT WILL NEVER WORK WE CANT GET ROBLOX ON A SCHOOL COMPUTER I AM DONE TRYING!!!!!!!!
roblox apk quest 2
bruh on freaking schoool lapo topo lol this pasty bone chicken home lone mega gnome chrome home metra dome looking butt up freaking reblex lookin a up dude like look at that roblox looking chrome dome looking m & m looking body shaped torso of roblox looking up dude like omg dude just wanted to play this freaking dum gum looking bacon head looking roblox up like ill beat yo roblox chromy homey looking up man so shut the heck up dummy gummy looking crooked shaped roblox
reinstalled GQO. ADB starts after the reboot, but provided that the computer is turned on and either MetaDevHub or Sidequest is running. Is that how it should be? Or should it run when PC is turned off?
Like on the video : install QGO, enable ADB wifi with sidequest or the hub via USB, unplug your quest and shutdown your PC ^^, launch QGO, accept all authorizations. And after that, no PC needed anymore, you can reboot your quest, launch QGO accept authorization (at every reboot to enable the magic ADB solution) and here you go :-)
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- Anything that triggers an APK install causes a crash. So you cannot install apk directly from the headset with some kind of File Explorer Android app (ES File Explorer, Total Commander, Solid Explorer or SideQuest...) anymore. So QGO is also impacted, QGO can't auto update itself and can't install OVR Metric Tool from itself because of the v55 (but you can manually do via sidequest or Meta Quest Developer Hub for example)
In my first comment I mentioned that it would be great to have the resolution adjust fluently depending on the framerate. Maybe that is overengeneering but I wonder if you could programm this into your app? As I remember correctly whenever I changed the resolution quality with my headset connected to sidequest the display went dark for a second to adjust to the new resolution so I would expect adjusting it automatically based on the frame rate isnt possible right now. But it would be a nice feature. In other words a frame rate is set to priority and the resolution is adjusted up or down depending on the frame rate. If tje framerate falls under the set threshold resolution is automaticaly redused.
I think Mixed News is wrong. The highest GPU level value has always been 5 which correspond to 587Mhz. QGO unlock this from the beginning. There is no level 6. When applying level 6 this is set to level 5. Meta did allow officially the level 4 (525Mhz) few months ago. I wrote an article at this moment : -quest-non-meta-augmente-performances-quest-...
